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Hi I am
Chris Manfre

 

I love having the opportunity to be creative every day.

I am continually exploring new styles and tools.

 

Currently, I am working as a freelance animator and designer in addition to

teaching college and high school design classes.

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I am always interested in working with new clients and other creatives.

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If you would like to work together, I would love to hear from you.

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Services:

  • 3D Animation

  • 2D Animation

  • Look Development

  • Style Frames

  • Design

 

Tools:

  • Cinema 4D

  • After Effects

  • Photoshop

  • Illustrator

  • Octane & Redshift / Render Engines

  • X Particles

  • World Creator

  • Gaea

  • Character Creator

 

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Clients & studios/agencies

I have had the opportunity to work with:

 

Clients:

  • Microsoft

  • Google

  • Adobe

  • Netflix

  • Shopify

  • The Food Network

  • Weave

  • Degreed

  • Cloudera

  • Broadcom

  • Bruker / Inscopix

  • Lowes

  • University of Utah

  • Spy Hop

  • Preservation Utah

  • Primary Childrens Hospital

  • Huntsman Cancer Institute

  • Utah Division of Arts and Museums

  • Utah Aids Foundation

  • Utah Film Commission

  • Craft Lake City

  • Genetic Science Learning Center

 

Studios / Agencies:

  • Gantry

  • Instrument

  • Weimar Pictures

  • Heck

  • Struck

  • Run Studios

  • Witness

  • Bowen Studios

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About Me.

Story:

I was born in Brooklyn New York to a construction worker who worked on the World Trade Center and an Italian with an attitude from Bensonhurst. Growing up, being inspired by Nintendo game sound effects and garbage pail kids, all I wanted to do was create music and design. At a random chance, I found a mentor who helped me learn the trade of live audio. I worked as a live audio engineer for about 10 years and had the chance to work with and meet many of my favorite bands. If you are familiar with Salt Lake, I worked as a front-end audio engineer at The Urban Lounge, Salt Air, Avalon Theatre, Lo-Fi Cafe, and Harry O Park City.

To give my ears a break I started studying design at Salt Lake Community College and ended up with a job as an in-house designer, illustrator, and mentor for a cool place called Spy Hop. Spy Hop teaches teenagers how to do things like filmmaking, design, and audio engineering. I worked there for 13 years and learned the ins and outs of design and animation. I was also a design teacher and had the chance to help mentor many amazing students.

In 2015 I decided to finish my Bachelor's Degree. I created a custom major at Westminster College in Salt Lake City called Biomedical Visualization which combines things like microbiology, healthcare, and 3D design and communication.

In 2018 I joined Salt Lake City's main healthcare organization Intermountain Healthcare as a 3D animator and designer working on new solutions for patient education.

 

In 2020 I joined Gantry as a 3D animator and designer and worked on a team to create all kinds of 3D/2D animations for clients worldwide.

Currently,  I am a freelance animator and also teaching at Salt Lake Community College in the visual art and design dept in addition to teaching 3D animation at a local high school.

 

I am inspired and obsessed with so many seemingly unconnected things like 1980s New York, microbiology, inventions in the early 1900s, architecture, rollerskating, skateboarding culture, graffiti, 90's hip hop, and collecting cassette tapes-my current favorite is Tribe Called Quest Midnight Marauders.

Education

Bachelors Degree: Biomedical Visualization
Westminster College

Custom major with an emphasis on design, 3D and science.

Associate Degree: Design & General Education
Salt Lake Community College

General education with an emphasis on design, animation and illustration.

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